Whenever we build any Web Application dealing with real-time data, we need to consider delivering data to the Client. While building such a Web Application type, one needs to consider the best delivery mechanism. In this blog, we are focusing on long Polling. We will give you a complete insight into its internal working and the underlying features. So Let’s dive in and get started :)
Let’s first look at what polling is and how it extends to Long polling.
Polling is a technique that allows the servers to push information to a client. On another side, long polling is a version of traditional polling that allows the server to send data to a client whenever available. It involves the client requesting information from the server in the same way standard polling does, but with the caveat that the server may not respond immediately. A complete response is delivered to the client once the data is accessible.
Long polling reduces the number of HTTP requests required to send the same amount of information to the client. However, the server must “hold” unfulfilled client requests and deal with the situation in which it receives new information to deliver, but the client has not yet issued a new request. Long polling has the advantage of being part of the HTTP protocol, which means it’s widely accepted and generates less bandwidth than short polling because it requires fewer queries. Overall, it is reliable for continuously updating clients with new information.
The following is the basic life cycle of an application that uses HTTP Long Polling:
Long polling is a more efficient version of the basic polling method. Repeated requests to the server waste resources since each new incoming connection requires establishing a new connection, parsing HTTP headers, a new data query, and generating and delivering a response. After that, the connection must be ended, and any resources must be cleaned up.
Long polling is a strategy in which the server chooses to keep a client’s connection open for as long as feasible, only responding when data becomes available, or a timeout threshold is reached, rather than having to repeat the procedure for each client until new data becomes available.
In Long polling, most of the work is done on the server. Only one request to the server needs to be managed on the client side. When the client receives the response, they can make a new request, repeating the process as needed. The only difference between basic polling and essential polling from the client’s perspective is that a client performing basic polling may intentionally leave a small time window between each request to reduce server load. It may respond to timeouts differently than a server that does not support long polling.
For example, with long polling, the client may be configured to allow a longer timeout when listening for a response. This is avoided because the timeout period is used to identify communication issues with the server.
Apart from these considerations, there isn’t much else a client needs to accomplish that isn’t already covered by basic polling. The server, on the other hand, must handle the state of several unresolved connections. When several servers and load balancers are employed, it may be necessary to create solutions for preserving the session state. It must also gracefully handle connection timeout difficulties, which are far more common than with purpose-built protocols.
As long as polling is just an improvisation applied to an underlying request-response mechanism, it comes with additional complexity in its implementation. As a result, there are various concerns you'll need to account for when using HTTP long-polling to build real-time interactivity in your application, both developing and scaling.
You'll have to develop your communication management system when building a real-time application with HTTP long polling for server push. This means that you'll be responsible for updating, maintaining, and scaling your backend infrastructure.
Long polling helps provide frequent updates. It involves the Client requesting information from the server in the same way that regular polling does but understanding that the server may not respond immediately. Instead of returning an empty response if the server has no new information for the Client when the poll is received, the server keeps the request open and waits for response information to become available. The server provides an HTTP/S response to the Client as soon as it receives new information, completing the open HTTP/S request. The Client frequently issues another server request after receiving the response from the server.
In this way, the usual response latency associated with polling clients is eliminated and as a result, it is heavily used in various applications. Hence, in this blog, a very generic understanding of long Polling is presented.
Thanks Suyash Namdeo, for his contribution in creating the first version of this content. Please write in the message below if you find anything incorrect or want to share more insight. Enjoy learning. Enjoy algorithms!
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